So, the times I need to satisfy my 'win' condition are: Hexagon: 420 Sec Hyper Hexagon: 360 sec Hexagoner: 300 sec Hyper Hexagoner. Each level is cleared after surviving for 60s The End has no clear condition and lasts indefinitely. The following list outlines the path each level takes. If you start from Hexagonest, you skip all Hexagon and Hexagoner levels and feed right into Hyper Hexagonest. the music changes into something that sounds like fragments of the Hexagonest music filtered through ocean waves, and all that’s left is a black void and white hexagon and walls, still closing in. If the player survives long enough on one level, the game seamlessly transitions to another difficulty. Super Hexagon provides the slightly odd sensation of completely occupying part of the brain while leaving the rest free to do whatever it wants. The player must finish 60 seconds of Hyper Hexagonest each time he or she wants to play The End.Įach difficulty level is connected to others in some way. I noticed this by listening to the music. Unlike the other levels, this stage is not accessible from the main menu. Thus, the "Hyper Hexagon" mode is identical to anything after 60 seconds of "Hexagon" mode.Īfter 60 seconds of gameplay in Hyper Hexagonest, the game seamlessly transitions into another unnamed stage (referred to as The End in this article). The "Hyper" difficulties are unlocked by surviving for at least 60 seconds in the corresponding difficulty level. The game comes with 6 difficulty levels, with 3 unlocked from the start. It is the successor of Hexagonest and Hyper Hexagoner and the predecessor to The Final Hexagon. Jenn Frank serves as the game's "slightly taunting" announcer. Hyper Hexagonest is the sixth Level in Super Hexagon, and the third Hyper Level, as well as the final and (by far) the hardest selectable Level, possibly even being harder than its successor. The stage consists of a static image taken from the respective level of Super Hexagon. In M.U.G.E.N, Hexagonest has been made by Super :3. The music was composed by Niamh Houston, also known as Chipzel. Hexagonest is one of the difficulty levels in the game Super Hexagon, being the highest out of the three standard difficulties (Hexagon, Hexagoner, and Hexagonest). Unlike Hexagon, the player is allowed to collide with the sides of incoming segments. The player's score is based on how long they can survive without running into the center-facing sides of the line segments. The segments encroach relentlessly towards the center of the screen. It's called Hexagonest and Hexagonest Hyper Mode or known as Final Level. Create a SoundCloud account This is the another level and it's very very hard to beat that level on Super Hexagon game. The player must rotate a triangle around a central point (a hexagon) while avoiding line segments. Soundtrack 19.4K 265 9 David Gershen 125 45 Report Follow David Gershen and others on SoundCloud. The game initially started out as a free Flash game that was simply titled Hexagon. Super Hexagon is an arcade score attack game developed by distractionware. Overview A scene depicting "Hyper Hexagon", the 'hyper' version of the first level.
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